Video about my experiences being stationed onboard a Destroyer and Cruiser. Please like, comment, and subscribe! Twitter - www.twitter.com/pizzaboynizza Facebook - www.facebook.com/justinnizza iTunes - A cruiser is a type of warship. The term has been in use for several hundred years, and has had different meanings throughout this period. During the Age of Sail, the term cruising referred to certain kinds of missions – independent scouting, commerce protection, or raiding – fulfilled by a frigate or sloop, which were the cruising warships of a fleet. In the middle of the 19th century, cruiser came to be a classification for the ships intended for cruising distant waters, commerce raiding, and scouting for the battle fleet.
Cruisers came in a wide variety of sizes, from the medium-sized protected cruiser to large armored cruisers that were nearly as big (although not as powerful or as well-armored) as a pre-dreadnought battleship.1 With the advent of the dreadnought battleship before World War I, the armored cruiser evolved into a vessel of similar scale known as the battlecruiser. The very large battlecruisers of the World War I era that succeeded armored cruisers were now classified, along with dreadnought battleships, as capital ships. By the early 20th century after World War I, the direct successors to protected cruisers could be placed on a consistent scale of warship size, smaller than a battleship but larger than a destroyer. In 1922, the Washington Naval Treaty placed a formal limit on these cruisers, which were defined as warships of up to 10,000 tons displacement carrying guns no larger than 8 inches in calibre; heavy cruisers had 8 inch guns while those with guns of 6.1-inches or less were light cruisers, which shaped cruiser design until the end of World War II. Some variations on the Treaty cruiser design included the German Deutschland-class 'pocket battleships' which had heavier armament at the expense of speed compared to standard heavy cruisers, and the US Alaska class, which was a scaled-up heavy cruiser design designated as a 'cruiser-killer'. In the later 20th century, the obsolescence of the battleship left the cruiser as the largest and most powerful surface combatant after the aircraft carrier.
The role of the cruiser varied according to ship and navy, often including air defense and shore bombardment. During the Cold War, the Soviet Navy's cruisers had heavy anti-ship missile armament designed to sink NATO carrier task forces via saturation attack.
Navy built guided-missile cruisers upon destroyer-style hulls (some called 'destroyer leaders' or 'frigates' prior to the 1975 reclassification) primarily designed to provide air defense while often adding anti-submarine capabilities, being larger and having longer-range surface-to-air missiles (SAMs) than early Charles F. Adams guided-missile destroyers tasked with the short-range air defense role. By the end of the Cold War, the line between cruisers and destroyers had blurred, with the Ticonderoga-class cruiser using the hull of the Spruance-class destroyer but receiving the cruiser designation due to their enhanced mission and combat systems. Indeed, the newest U.S. Navy destroyers (for instance the Arleigh Burke class and Zumwalt class) are more heavily-armed than some of the cruisers that they succeeded.
Currently only three nations operate cruisers: the United States, Russia, and Peru. (BAP Almirante Grau is still in service with the Peruvian Navy, and is the last gun cruiser currently in service in any navy.) In naval terminology, a destroyer is a fast, maneuverable long-endurance warship intended to escort larger vessels in a fleet, convoy or battle group and defend them against smaller powerful short-range attackers.
They were originally developed in the late 19th century as a defence against torpedo boats, and by the time of the Russo-Japanese War in 1904, these 'torpedo boat destroyers' (TBDs) were 'large, swift, and powerfully armed torpedo boats designed to destroy other torpedo boats.' 1 Although the term 'destroyer' had been used interchangeably with 'TBD' and 'torpedo boat destroyer' by navies since 1892, the term 'torpedo boat destroyer' had been generally shortened to simply 'destroyer' by nearly all navies by the First World War.2 Before World War II, destroyers were light vessels with little endurance for unattended ocean operations; typically a number of destroyers and a single destroyer tender operated together. After the war, the advent of the guided missile allowed destroyers to take on the surface combatant roles previously filled by battleships and cruisers. This resulted in larger and more powerful guided missile destroyers more capable of independent operation.
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Suggestions? Completely agree. RIPs are more for transporting resources (though they are worse than LC, but provide a bit of comfort), this helps with mining and turtling because you dont have to worry about deut cost at all.
However, if your a fleeter then go with dessies because the cost of 76 dessies (depending what ratio you use) is the cost of one RIP. If you SIM that, the dessies will win 24/7 so that would be beneficial for fleeters.
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You should always have a few RIPS though even if you are fleeting just because of the deut that you will save everyday from cheaper fleetsaves.
Originally posted by Polak.No1 Because BC use less Deut to fly around Battleship - Metal: 45.000 Crystal: 15.000 Battlecruiser - Metal: 30.000 Crystal: 40.000 Deuterium: 15.000 do you see where that deut is? Omg look: Battlecruiser - Fuel usage (Deuterium) 250 Battleship - Fuel usage (Deuterium) 500 They are just as fast but use 2 times less deu than battleships thus for the same amount of deuterium you can send 2x more battlecruisers than you can battleships. Beleave me mate in the long run Battlecruisers use way less deu than battle ships But of course for farming battleships are better as they have more capcity Polak. BCs are great ships, but with their apperance GF messed up with some other old ships and made them almost completely obsolete. Registrul comertului tg mures. Elfen lied anime. Yea, rapid fire vs BS is too big, which make from old fleet 'backbone' barely fodder. As big flaw in their appearance I see also the way how they made from once long ago in biggest crashes useful HFs completely useless ships which apart from small farm ships completely lost their role ingame. Generally looking, with devaluation of fodder and BS they took out of game one beautiful aspect which made game more rich.
Yea, BCs are powerful, perfect ships for great, profitable crashes, but with their apperance they took out of game beauty of various fleet designs. Also smaller players which can't afford so much crystal and deut vs metal ratio, gameforge made that way even smaller comparing to big players.
Battleships nowaday look like a puppies vs battlecruisers and even if BCs require some deut to be built they soon repay themself also with extremely low (for souch ships) deut consumption. Originally posted by Flint Ok, I'm curious here. A battle cruiser has slightly more structural integrity and shielding than a battleship, yet it's firepower is considerably lower. But it gets a bonus to attacking battleships.
Is this what makes a battlecruiser better than a battleship? To me it seems like the higher firepower would win, even with a slightly less SI and shielding. Curious as to how those rapidfire bonuses work.
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Also bc use less fuel and they are faster and this has bean an age old question here is a link and this one it all depends on the type of player you are. Hope it helps.